The Draggable component is used to change position, like dragging a window by header. It shouldn’t be confused with Drag and Drop.
GameObject used to drag current GameObject.
Allow horizontal drag movement.
Allow vertical drag movement.
None: no restriction.
Strict: does not allow drag outside the parent.
After Drag: does not allow drag outside the parent, applied after drag ended.
Animation curve used to animate applied After Drag restriction.
Run animation with unscaled time.
Maximum distance to lines where snapping is available.
Target to drag; the self is by default.