Circular Slider
Options
Interactable
boolIs interactable?
Handle
DragListenerHandle to drag.
Arrow
RectTransformArrow.
Value
intCurrent value.
Min Value
intMinimal value.
Max Value``int``
Maximal value.
Step
intValue step.
Start Angle
floatAngle for the Min Value.
Events
OnValueChanged
UnityEvent<int>OnChange
UnityEvent
Set value
slider.Value = 150;
Set value limits
slider.MinValue = 100;
slider.MaxValue = 200;