Project Settings

_images/project-settings.png

Settings are located at Edit / Project Settings… / New UI Widgets.

Assembly Definitions

Enable/disable assembly definitions. Enabled by default.
In the case of supported third-party packages without assembly definitions you need to create assembly definitions and specify them as references in the UIWidgets.asmdef.

Instantiate Widgets

Create widgets as copies of prefabs (same as default Unity widgets) or as prefabs references. Create copies by default.

Styles or Themes

Use Styles (Legacy) or UI Themes for the widget customization. Themes by default.

UI Themes: Addressables Support

Enable/disable Addressables support for the UI Themes.
Requires installed Addressables package (Window / Package Manage / Unity Registry).

Attach Default Theme

Attach default theme to the widgets created from menu.

Use White Sprite

Sets white sprite for the Image components without sprite.
Prevents rare bugs when such Images are displayed as black.

TextMeshPro Support

Enable/disable TextMeshPro Support. Enabled by default if the TextMeshPro is installed.

Data Bind for Unity Support

I2 Localization Support

Enable/disable I2 Localization Support.

UI Themes Settings

Attach default Selectable colors. Disabled by default. | Specify folder, and namespace for wrappers, and enable generate wrappers for UI Themes.

Note

Support is enabled only to installed platforms. Platforms that were added after it requires enabling support again.