Flare Effect

Shader effect. Add the FlareEffect component to the game object with the Graphic component.


  • Global Space bool

    If enabled flare is displayed in global space: different Graphic components will have the same flare if the settings are the same.
    Works only in Render Mode = Screen Space - Overlay.
  • Color Color

    Color of the flare.

  • Size float

    Size of the flare in range [0..1].

  • Speed float

    Speed of the flare relative to the Graphic size (or Canvas if global space used): how much times it will move from left to right in one second.

  • Start Position float

    Start position of the flare in range [0..1].

  • Angle float

    Flare angle in range [-1..1].