Ring Effect
Draw ring or circle.
Shader based effect.
To use add RingEffect
component to gameobject with Graphic
component.
Note
Requires enabled TexCoord1 at Canvas.AdditionalShaderChannells.
Options
Ring Color
Color
Color of the ring.
Thickness
float
Ring thickness.
Padding
float
Padding from border.
Transparent Background
bool
Change color of the
Graphic
component to transparent.