Ring Effect
Draw ring or circle.
Shader effect.
Add the RingEffect
component to the game object with the Graphic
component.
Note
The Mask
component should be placed before this component.
Options
Ring Color
Color
Color of the ring.
Thickness
float
Ring thickness.
Padding
float
Padding from border.
Transparent Background
bool
Change color of the
Graphic
component to transparent.