Ring Effect

Draw ring or circle. Shader effect. Add the RingEffect component to the GameObject with the Graphic component.

Note

The Mask component should be placed before this component.

Options

  • Ring Color Color

    Color of the ring.

  • Thickness float

    Ring thickness.

  • Padding float

    Padding from border.

  • Transparent Background bool

    Change color of the Graphic component to transparent.