Swipe
Provide swipe events.
Options
Unscaled Time
boolUse unscaled time.
Max Time
floatIf dragged longer than the specified time then it is not swipe event.
Required Distance
floatMinimum distance to be swiped.
Min Distance
floatMinimum distance at X or Y axis to be swiped at those axes.
Events
OnSwipe
UnityEvent<Swipe.Direction>