Swipe
Provide swipe events.
Options
Unscaled Time
bool
Use unscaled time.
Max Time
float
If dragged longer than the specified time then it is not swipe event.
Required Distance
float
Minimum distance to be swiped.
Min Distance
float
Minimum distance at X or Y axis to be swiped at those axes.
Events
OnSwipe
UnityEvent<Swipe.Direction>